/*
 *	Vcp.h...
 *
 *	Magic radar constants.  You really don't want to know how this table
 *	was created!
 */

#ifndef	LINT
static char vcp_id[] = "@(#)vcp.h	2.1	2/14/95";
#endif	/* LINT */

static unsigned short vcpat11[346] = { 346,2,11,16,1,514,88,1,1,17,13600,0,0,0,
    16,0,0,0,0,0,0,0,0,88,2,0,0,14000,0,5,52,48,0,0,0,0,0,0,0,0,264,1,
    1,16,14448,0,0,0,16,0,0,0,0,0,0,0,0,264,2,0,0,14000,0,5,52,48,0,0,
    0,0,0,0,0,0,440,4,1,6,11736,0,5,41,48,0,0,0,0,0,0,0,0,608,4,2,6,
    13032,0,5,41,48,0,0,0,0,0,0,0,0,784,4,2,6,13032,0,5,41,48,0,0,0,0,
    0,0,0,0,952,4,3,10,12712,0,5,41,48,0,0,0,0,0,0,0,0,1128,4,3,10,
    12720,0,5,41,48,0,0,0,0,0,0,0,0,1368,3,0,0,18328,0,6,43,48,0,0,0,
    0,0,0,0,0,1584,3,0,0,18496,0,7,46,48,0,0,0,0,0,0,0,0,1824,3,0,0,
    18512,0,7,46,48,0,0,0,0,0,0,0,0,2184,3,0,0,18544,0,7,46,48,0,0,0,
    0,0,0,0,0,2552,3,0,0,18576,0,7,46,48,0,0,0,0,0,0,0,0,3040,3,0,0,
    18640,0,7,46,48,0,0,0,0,0,0,0,0,3552,3,0,0,18712,0,7,46,48,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0 };
static unsigned short vcpat21[346] = { 346,2,21,11,1,514,88,1,1,28,8256,0,0,0,
    16,0,0,0,0,0,0,0,0,88,2,0,0,8272,0,5,88,48,0,0,0,0,0,0,0,0,264,1,
    1,28,8256,0,0,0,16,0,0,0,0,0,0,0,0,264,2,0,0,8272,0,5,88,48,0,0,0,
    0,0,0,0,0,440,4,2,8,7888,0,5,70,48,0,0,0,0,0,0,0,0,608,4,2,8,7888,
    0,5,70,48,0,0,0,0,0,0,0,0,784,4,2,8,8144,0,5,70,48,0,0,0,0,0,0,0,
    0,1096,4,3,12,8144,0,5,70,48,0,0,0,0,0,0,0,0,1800,3,0,0,10640,0,7,
    82,48,0,0,0,0,0,0,0,0,2656,3,0,0,10432,0,7,82,48,0,0,0,0,0,0,0,0,
    3552,3,0,0,10496,0,7,82,48,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0 };
static unsigned short vcpat31[346] = { 346,2,31,8,1,516,88,1,1,63,3672,0,0,0,0,
    0,0,0,0,0,0,0,0,88,2,0,0,3688,0,2,87,0,0,0,0,0,0,0,0,0,272,1,1,63,
    3672,0,0,0,0,0,0,0,0,0,0,0,0,272,2,0,0,3688,0,2,87,0,0,0,0,0,0,0,
    0,0,456,1,1,63,3672,0,0,0,0,0,0,0,0,0,0,0,0,456,2,0,0,3688,0,2,87,
    0,0,0,0,0,0,0,0,0,640,3,0,0,3688,0,2,87,0,0,0,0,0,0,0,0,0,816,3,0,
    0,3688,0,2,87,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
static unsigned short vcpat32[346] = { 346,2,32,7,1,514,88,1,1,64,3616,0,0,0,4,
    0,0,0,0,0,0,0,0,88,2,0,0,3312,0,5,220,4,0,0,0,0,0,0,0,0,272,1,1,
    64,3616,0,0,0,4,0,0,0,0,0,0,0,0,272,2,0,0,3312,0,5,220,4,0,0,0,0,
    0,0,0,0,456,4,2,11,2960,0,5,220,8,0,0,0,0,0,0,0,0,640,4,2,11,2960,
    0,5,220,8,0,0,0,0,0,0,0,0,816,4,2,11,2960,0,5,220,8,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
static unsigned short vcpat300[346] = { 346,2,300,4,1,514,88,1,1,28,8256,0,0,0,
    65524,0,0,0,0,0,0,0,0,88,2,0,0,8272,38232,5,88,33,60984,5,88,21,0,
    0,0,0,440,4,2,8,8144,38232,5,70,25,60984,5,70,21,0,0,0,0,1800,3,0,
    0,10384,0,7,82,25,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
    0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 };
